--> i cant remove that thing above, lol. sorry.

Playstation 3 | Lost Planet 2

Mass Credits - Commandeering the Overland Battleship

Episode 5, Chapter 3 is by far the best area for gathering Credits. This mission can be completed very quickly with human teammates.

These credits come toward the end of the mission, after you've captured the control unit on the enemy battleship and held it for 60 seconds. NEVEC will then initiate the battleship's self-destruct sequence. The countdown is for 90 seconds. A load of [?] Boxes will drop down from above when the countdown starts. Boxes will continue to pour in until the end of the countdown, so it's well-worth sticking around to collect them. You could end up with more than 80 boxes by the end, which makes this chapter ideal for earning Credits.

Provided you still have some Battle Gauge left, it's best to remain in the enemy's battleship until the end. You won't fail the mission if you're in the enemy's ship when it self-destructs unless the death completely depletes your team's Battle Gauge (ex., you're one player and you only have 500 points). You'll simply respawn when the ship self-destructs if you have enough left in your Battle Gauge to ride it out.

Bonus Slot Machine

Another slot machine will become available when you have unlocked ALL the items from the 2,000-credit slot machine. This slot machine requires 10,000 credits to play and will give you faction level-up awards without you having to level up to earn them.

Unlock AI Enemy Battle

This feature becomes available when you have completed ALL the training levels and modes for both Basic and Advanced training.

Slot Machine Passwords

Press Square at the 'LP2 Slot Machine' Roulette and then enter the following codes to unlock the corresponding bonus.

Unlock 4Gamer.net T-Shirt:
Enter the code 25060016

Unlock Famitsu.com T-Shirt:
Enter the code 88020223

Shield Laser

Get 2,000 Thermal Energy and equip a shield. Then hold Start + Select to fire a lethal laser from it.

Faction Bonuses

The following faction bonuses will become available when you earn the indicated amount of points.

Snow Pirates
Carpetbagger A Model: 10 points.
Mountain Pirate Model: 20 points.
Hunter Model: 30 points.
Sea Dog Model: 40 points.
Flamethrower SP: 50 points.
Carpetbagger B Model: 60 points.
Bug Rancher Model: 70 points.
Snow Pirate Full Customization Unlocked: 80 points.
Carpetbagger Leader Model: 90 points.
Crimson Pirate Leader Model: 99 points.

Femmes Fatales
Jungle Pirate Female Model: 10 points.
Waysider Female Model: 20 points.
Firecracker: 30 points.
Desert Female Model: 40 points.
Shotgun SP: 50 points.
Nevec Female Model: 60 points.
Energy Gun SP: 70 points.
Femmes Fatales Full Customization Unlocked: 80 points.
Desert Female Leader Model: 90 points.
Carpetbagger Female Leader Model: 99 points.

Waysider A Model: 10 points.
Mercenary B Model: 20 points.
Shuriken: 30 points.
Mercenary C Model: 40 points.
Hand Cannon SP: 50 points.
Waysider B Model: 60 points.
Gun Sword SP: 70 points.
Rounders Full Customization Unlocked: 80 points.
Waysider Leader Model: 90 points.
Mercenary Leader Model: 99 points.

Fight Junkies
Sandraider A Model: 10 points.
Vagabundo A Model: 20 points.
Jungle Pirate B Model: 30 points.
Sandraider B Model: 40 points.
Vagabundo B Model: 50 points.
Sandraider C Model: 60 points.
Jungle Pirate C Model: 70 points.
Fight Junkies Full Customization Unlocked: 80 points.
Vagabundo Leader Model: 90 points.
Jungle Pirate Leader Model: 99 points.

Nevec A Model: 10 points.
Nevec B Model: 20 points.
Plasma Gun SP: 30 points.
Nevec C (No Fin) Model: 40 points.
Plasma Cannon SP: 50 points.
Nevec C (Fin) Model: 60 points.
V-Device SP: 70 points.
Nevec Full Customization Unlocked: 80 points.
Nevec Leader Model: 90 points.
Nevec Leader 2 Model: 99 points.

Unlock Extreme Mode

This difficulty setting becomes available when you beat the game on the Hard difficulty setting.

Unlock Weapons

When you complete the indicated task the corresponding weapon will become an available option.

Unlock Machine Gun SP:
Have a saved game file from the Lost Planet 2 demo.

Unlock Shuriken:
Reach level 30 with rounders

Unlock Fire Cracker:
Reach level 30 with Femme fatale

Unlock Shotgun SP:
Reach level 50 with Femme fatale

Unlock Customized Character in Campaign Mode

When you have beaten the game you will be able to use your customized character in Campaign mode.

Unlock Special Titles

Complete the following tasks to unlock the corresponding special title.

Unlock Devil May Cry Title:
Have a saved game file from Devil May Cry 4.

Unlock Street Fighter Title:
Have a saved game file from Street Fighter 4.

Unlock BSAA Title:
Have a saved game file from Resident Evil 5.

Unlock Skins

When you have the following requirements in the indicated games the corresponding skin will become unlocked in Lost Planet 2.

Unlock Albert Wesker (Resident Evil series):
Already unlocked.

Unlock Frank West (Lost Planet):
Have a saved game file from Dead Rising or the original Lost Planet.

Unlock Marcus Phoenix and Dom Santiago (Gears Of War 3):
Complete the game.

Unlock Noms de Guerre (Devil May Cry):
Have a saved game file from Devil May Cry 4.

Infiltrating Gordiant

If you've damaged the Episode 1 end boss's core so much that the core is completely retracted into the boss's body, you can get at it by infiltrating the boss's body and attacking it from the inside.

Infiltrating Gordiant's body requires first stunning it by destroying several of its legs. The VS Shotgun is great for removing the Gordiant's legs, as is the VS Rocket Launcher. Destroying three legs is usually enough to stun the Cat-G.

You'll know Gordiant is stunned when the orange weak spots on its remaining legs turn black and it falls over with its mouth open. You only have a few seconds to infiltrate the Category G while it's stunned, so make your way toward its mouth as soon as you notice the weak spots on its legs turn black.

Although entering Gordiant is unnecessary to win this fight, doing so will allow you to attack its retracted core, which will make for a quicker fight. That said, the inside of Gordiant is very hazardous, as it contains Genessa pods, Sepia and Bolsepia. Then there's the matter of getting out.

It's best to go into the Category G with a Shotgun and Machine Gun. Once inside, use your Shotgun to destroy the Genessa pod that spawns and kill any Sepia or Bolsepia that are nearby. Genessa pods will continuously spawn inside Gordiant, so clear away just enough so you won't be killed before you can manage to take a few shots at the core. Bolsepia are the red exploding akrid, so be careful when killing those.

The retracted core is the orange, stalactite-like object hanging in the cage in the middle of the Gordiant's innards. Blast the core with your Shotgun to push it back up. You can throw a grenade or two as well, but be careful, as a poorly-thrown grenade can be fatal in the close-quarters of Gordiant's interior.

If you're attacked by a Sepia akrid, fight it off before getting back to attacking the core. Keep attacking the core and fighting off Sepia until the Gordiant begins to flush you out. At this point, if you've sustained any damage, use your Harmonizer to recover while the fluids inside Gordiant pull your toward its backend. There are spiky bulbs at the exit point that will damage you on your way out, so you'll need the health to survive. If you do survive, just hope you don't land in the water.

Finding the Hidden Route

There is a hidden route at the start of Episode 1, Chapter 2, Mission 1. Look between the two trees along the mountainside at the south end of the starting area to earn the “Hidden Route Found” GJ award.

Crossing the red line at the end of the hidden route will end this mission and usher you to an optional area. Though this area is optional in the sense that you can skip it and still complete the chapter, you must complete the area to unlock the achievement or trophy awarded for completing the campaign on your chosen difficulty level. If you wish to unlock the achievements or trophies awarded for completing the game on a certain difficulty level, don't pass this area by when playing through Episode 1 on a new difficulty level.

Aside from achievements/trophies, this optional area contains a VS you can take with you to the sub-boss battle in Mission 2. Having a VS for this sub-boss will make the fight significantly easier, especially if you're playing solo.


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