hardest posible character (for profesionals only)
For this to be as hard as possible during the whole game your not aloud to use magic, armor or weapons.when your making your character choose the khajiit race or if want to make even harder choose high elf.When choosing skills choose hand to hand, athletics, security, sneak, acrobatics, mercantile and speechcraft(if you pick the weapons or armor for your major classes it will make it to hard to finish the game it's practically impossible).
Last but not least when your putting your attributes up choose strength, speed and endurance(your health is determined by your endurance and how much you hit is determined by your strength and your speed makes the game faster but not by that much)
Lose you're horse
Now I'm not sure if this is a cheat or not but...If you lose you're horse most of the time you will NEVER find it again so, if you lose you're horse and you can't find it all you hav to do is go back to the castle enter then go to the stables you're horse will be their...
Exept with shadowmere... If you hav shadowmere you must do the same thing but instead of going to the stables go back out of the city and go to the ruined fort and shadowmere SHOULD be their...
This does not always work with shadowmere.
Console menu functions
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
Cheat | Effect |
---|---|
setscale number | Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size. |
FOV # | Change the angle of your point of view (default is 75) |
TFOW | Toggles fog of war that hides the map |
player.setcrimegold 0 | Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them. |
tws | Toggle water |
pov [#] | Set point of view angle (75 by default) |
showquesttargets | Show current quest targets |
showquestlog 1 | Show completed quest log |
showquestlog 0 | Show current quest log |
showquestlog | Show quest log |
showfullquestlog [quest id] | Show all log entries for indicated quest |
lock [1-100] | Lock selected door or container |
help | List console commands |
hairtint (red/green/blue) | Change player hair colour |
savegame [filename] | Save game |
setcamerafov [degrees] | Set camera field of view (75 by default) |
ShowBirthSignMenu | Show the sign selection screen |
ShowRaceMenu | Show the name/race/appearance selection screen |
ShowClassMenu | Show the class selection screen |
player.payfine | Guards stop attacking you and bounty is paid off. |
stopcombat | Immediately stops the combat of the selected friend/foe. |
PCB | Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells |
coc toddtest | Teleports player to developer testing grounds. |
Without targeting, type "tgm" | God Mode |
Click a locked door or chest, type "unlock" | Unlocks target object |
Click any human or creature, type "kill" | Instant kills |
tfh | Toggle Full Help |
player.setAV | Increase (Or decrease) Ability or Attribute |
player.additem 0000000F 'XXX' | Adds the desired amount of gold. Replace the 'XXX' with the amount wanted. |
player.AddSpell 00000000 | gives you spell 00000000 (use other hex combinations for spells) |
player.AddItem 00000000 # | gives you # of item 00000000 (use other hex combinations for items) |
modpcs skill 100 | adds 100 points to the skill |
modpca luck 100 | adds 100 pointsto an attribute (here luck) |
Showbirthsignmenu | Allows you to change your birthsign |
advskill skill # | Forces a skill level up of # levels, example: advskill blade 4 |
player.setlevel 1 | Changes player level to desired number. Use 1-255 |
advlevel | forces a level up with the levelup screen. |
showclassmenu | Allows you to change your class |
caqs | Completes all quest stages |
ShowSubtitle | Toggles NPC conversation subtitles |
psb | Add all spells to player |
SexChange | Changes your gender |
TCL | Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc ) |
TDT | Toggle debug display (FPS etc) |
TLL | Toggle land LOD |
TDETECT | Toggle AI detection |
SSG | Creates a window with the full game scene graph |
movetoqt | Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:) |
qqq | exit game without using menus |
tcai | Toggle combat ai, "sitting ducks" springs to mind |
TS | Toggle sky |
TLV | Toggle leaves |
TWF | Toggle wireframe mode |
TAI | Toggle AI |
TG | Toggle Grass |
TT | Toggle trees |
TM | Toggles hiding of all menus (for taking screenshots) |
tfc | "ufo cam", freeflyng camera |
player.additem | Gives the player the given item and amount of the item. |
SetPCInfamy | gives you infamy |
SetPCFame | gives you fame |
PlaceAtMe | spawns a npc or item or creature where you put the cords in this recuires a ref. |
resurrect | Resurrect targeted monster/human. |
player.removespell | Removes specified spell |
player.removeitem | Removes any item |
player.completequest | Removes active quest specified (doesn't complete it) |
player.setstage | Advances specific quest to specified stage |
coc testinghall | Teleports player to an area with all objects, monsters, and NPCs in-game. |
player.placeatme | Summon a NPC at your current location |
twr | Toggles Water Radius |
set timescale to | Set the speed at which time flows, 30 is default and 1.0 is real-time. |
drop amount | drops the item |
equipitem | equips the item |
ModDisposition ObjREF Amount | modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __ |
GetPos X | shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis! |
SetPos X Value | set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach.. |
MoveTo ObjREF | move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items.. |
SetAV AValue Amount | set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility.. |
SetAV Aggression 100 | target should attack anybody it doesn't like, without prompt |
SetCrimeGold 2000 | set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves. |
StopCombat | actor stops combat, hides its weapon. Actor will start again, if it finds proper targets. |
SetItemValue Amount | (should be used on items, not actors) Sets item's price |
CreateFullActorCopy | create a fully identical copy of a target for some purpose. All attributes, spells, and items copy. |
Player.CreateFullActorCopy | places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff.. |
SetActorFullName "John Doe" | change actor's name |
DeleteFullActorCopy | removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it) |
DuplicateAllItems DestinationObjREF | copy items from target actor (or chest or other container) into object referenced by DestinationObjREF. |
RemoveAllItems | remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself. |
PRID Player | select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown. |
Look ObjREF | target looks towards referenced object |
StopLook | target stops looking (this is to cancel any previous Look cheat) |
Drop TypeREF Amount | an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up |
UnEquipItem TypeREF | target deactivates an item of given type (may be used to disarm or undress target). |
SetBarterGold Amount | sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J) |
ShowSpellMaking | Forces up spell creation screen |
Killall | Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside) |
lock [value] | Lock a door |
tmm 1 | Shows all map markers |
setweight XXX | Sets the item's weight to XXX |
Player.kill | Kills yourself |
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